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hadashiA
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Unio
Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.
MIT License
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Add polyfills for unity 2021.3
#10
hadashiA
closed
2 months ago
0
Unity 2021.3.37 compilation errors
#9
andrey-vishnitskiy-hypemasters
closed
2 months ago
1
Fix a bug that runner being ignored
#8
hadashiA
closed
2 months ago
0
Add ReadAllText/ReadAllTextAsync to documentation
#7
hex
opened
2 months ago
0
Fixed a possible leak in the handler
#6
hadashiA
closed
3 months ago
0
Fix error in SynchronizationStrategy.PlayerLoop
#5
hadashiA
closed
3 months ago
0
Lack of performance measurements
#4
Hlibix
opened
3 months ago
1
Make readonly array as readonly memory
#3
hadashiA
closed
3 months ago
0
Fix compilation error in unity2022
#2
hadashiA
closed
3 months ago
0
UnityEngine.AwaitableCompletionSource is only supported since Unity 2023.1 that used is NativeFile.cs file
#1
killop
closed
3 months ago
1