hadashiA / VContainer

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
https://vcontainer.hadashikick.jp
MIT License
1.89k stars 165 forks source link

Exposed IObjectResolver to prefab and parent finders in ComponentRegistrationBuilder #576

Closed AlonTalmi closed 9 months ago

AlonTalmi commented 10 months ago

When registering a component the prefab and parent had to be known, I added the option to declare them using a delegate with the IObjectResolver

Also have a branch that separates the ComponentRegistrationBuilder into separate classes

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hadashiA commented 9 months ago

I will adopt it. Thank you.