Closed KazukiKuriyama closed 6 months ago
If I create a game object from a Prefab in a RootLifetimeScope, it will not be visible on the Hierarchy when the game starts. (It was not included in DontDestroyOnLoad either.) For example, the following method.
builder.RegisterComponentInNewPrefab(somePrefab, Lifetime.Scoped).DontDestroyOnLoad();
The dependency solution itself seems to be working. Can I make this game object visible?
対応頂きありがとうございます!
If I create a game object from a Prefab in a RootLifetimeScope, it will not be visible on the Hierarchy when the game starts. (It was not included in DontDestroyOnLoad either.) For example, the following method.
The dependency solution itself seems to be working. Can I make this game object visible?