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hadashiA
/
VYaml
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
MIT License
295
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16
forks
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[perf] Use static cache instead of ArrayPool
#67
hadashiA
closed
7 months ago
0
Add ReadScalarRaw
#66
hadashiA
closed
7 months ago
0
Bump development project unity version
#65
hadashiA
closed
8 months ago
0
0.14.1
#64
hadashiA
closed
8 months ago
0
Fix unity compatibility
#63
hadashiA
closed
8 months ago
0
0.14.0
#62
hadashiA
closed
8 months ago
0
Add net6.0 and 7.0
#61
hadashiA
closed
8 months ago
0
Support naming convention settings
#60
hadashiA
closed
8 months ago
0
Fix default value handling
#59
hadashiA
closed
8 months ago
0
Support explicit default value from ctor
#58
hadashiA
closed
8 months ago
0
It's not possible to serialize derrived type without any parameters
#57
nicloay
opened
8 months ago
1
Fix auto generated code
#56
hadashiA
closed
8 months ago
0
Fix deserialization problem as int64
#55
hadashiA
closed
8 months ago
0
Is there the plans to support << merge key?
#54
nicloay
opened
8 months ago
1
Default values in constructor doesn't work
#53
nicloay
closed
8 months ago
1
deserializer isn't distinguish long and double type.
#52
jinialadin1
closed
8 months ago
1
0.13.3
#51
hadashiA
closed
9 months ago
0
FIx ByteArrayFormatter
#50
hadashiA
closed
10 months ago
0
ByteArrayFormatter
#49
IXLLEGACYIXL
closed
9 months ago
0
0.13.2
#48
hadashiA
closed
12 months ago
0
Fix a bug that the “null” used as string (2)
#47
hadashiA
closed
1 year ago
0
Fails to Properly Deserialize `null` Strings
#46
Freeesia
closed
1 year ago
2
1.13.1
#45
hadashiA
closed
1 year ago
0
Fix a bug that the “null” used as string
#44
hadashiA
closed
1 year ago
0
Fix compilation error of unity env
#43
hadashiA
closed
1 year ago
0
0.13.0
#42
hadashiA
closed
1 year ago
0
Support custom constructor deserialization
#41
hadashiA
closed
1 year ago
0
Test error about \r\n and \n
#40
Whimsyduke
closed
8 months ago
2
Configure enum deserialization?
#39
frnsys
closed
8 months ago
3
Fix IsNullScalar()
#38
hadashiA
closed
1 year ago
0
Fix compiler warnings
#37
hadashiA
closed
1 year ago
0
Add the missing .meta file
#36
hadashiA
closed
1 year ago
0
Change tuple format as flow-sequence
#35
hadashiA
closed
1 year ago
0
consider empty entry in sequence (`- `) as null, fix #32
#34
UlyssesWu
closed
1 year ago
1
correct `remainingOffset`, fix #31
#33
UlyssesWu
closed
1 year ago
1
Error when parsing empty scalar in a sequence
#32
UlyssesWu
closed
1 year ago
0
Possible `IndexOutOfRangeException` in `Utf8YamlTokenizer.TryPeek` when using `DeserializeMultipleDocumentsAsync`
#31
UlyssesWu
closed
1 year ago
0
A Error after import to Unity 2021.3.7f1
#30
Whimsyduke
closed
1 year ago
0
0.12.0
#29
hadashiA
closed
1 year ago
0
Fix emitter bugs with nesting empty collections
#28
hadashiA
closed
1 year ago
0
Unity issue with CS0570
#27
Whimsyduke
closed
1 year ago
2
0.10.1
#26
hadashiA
closed
1 year ago
0
Fix incorrect indentation in case of consecutive block-sequences
#25
hadashiA
closed
1 year ago
0
Fix UriFormatter
#24
hadashiA
closed
1 year ago
0
Update unity assets
#23
hadashiA
closed
1 year ago
0
Fixed a bug that EnumAsStringFormatter was not advancing markers
#22
hadashiA
closed
1 year ago
0
Improve exception messages
#21
hadashiA
closed
1 year ago
0
配列を書き込んだあとのMapキーの書き出しインデントが一つ手前にずれる
#20
Freeesia
closed
1 year ago
2
Uri型が読み込めない
#19
Freeesia
closed
1 year ago
2
0.10.0
#18
hadashiA
closed
1 year ago
0
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