Hi, first of all: thank you for this valuable project! Really appreciate it.
I am developing a simple GLSL minifier in Rust and would like to distinguish between standard identifier and swizzling nodes. I could not find a proper way how to achieve this. Did I miss sth in the docs maybe? Can you give me a hint, please?
Hi, first of all: thank you for this valuable project! Really appreciate it.
I am developing a simple GLSL minifier in Rust and would like to distinguish between standard identifier and swizzling nodes. I could not find a proper way how to achieve this. Did I miss sth in the docs maybe? Can you give me a hint, please?
Thanks. thoth