hadronized / glsl

GLSL parser for Rust
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Extend preprocessor parsing #95

Closed KoltesDigital closed 4 years ago

KoltesDigital commented 4 years ago

Add support for:

hadronized commented 4 years ago

This is going to be very useful, especially for https://github.com/rust-gamedev/wg/issues/23, since we’re going to require to support the preprocessor at some point.

I’ll update the changelog and release as glsl-3.0.0 along with some other changes that occurred today and yesterday. Thanks a lot @KoltesDigital! :)