hadronized / quaazar

Realtime 3D engine
BSD 3-Clause "New" or "Revised" License
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Compositing frames with different level of details #101

Closed hadronized closed 9 years ago

hadronized commented 9 years ago

For now, all frames have the same level of details. I guess that’s wrong. We should have the choice to set arbitrary dimensions.

hadronized commented 9 years ago

In order to make that change happen, we need to ask ourselves how we should set the dimensions. We could use the same idea we use for shadows: we use a configuration object that describes the dimensionality of the future frames.

Another way of doing that would be to automatically generate the frames without having to care that much about them. Or, we could simply create them by hand, like with genFrame. Or… we could also use fractions. Like, halves and quarters. That would enable us to make downsampled renders without caring too much.

We could set three levels of

hadronized commented 9 years ago

Should be okay now.