Up to now, we’ve been used to associating meshes and models. This is about to change.
A mesh is currently the geometry information of an object. We can instantiate that geometry using materials (models).
Change
We’re going to change a little bit that final aspect. A mesh represents the geometry part of an object. A material represents how the object is rendered, and that’s pretty all.
Context
Up to now, we’ve been used to associating meshes and models. This is about to change. A mesh is currently the geometry information of an object. We can instantiate that geometry using materials (models).
Change
We’re going to change a little bit that final aspect. A mesh represents the geometry part of an object. A material represents how the object is rendered, and that’s pretty all.