hadronized / quaazar

Realtime 3D engine
BSD 3-Clause "New" or "Revised" License
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Object #15

Closed hadronized closed 10 years ago

hadronized commented 10 years ago

Context

Up to now, we’ve been used to associating meshes and models. This is about to change. A mesh is currently the geometry information of an object. We can instantiate that geometry using materials (models).

Change

We’re going to change a little bit that final aspect. A mesh represents the geometry part of an object. A material represents how the object is rendered, and that’s pretty all.