Closed hadronized closed 9 years ago
We need to fix the uses of all this shit.
First of all, what is Core
? Does it make any sense to use core to represent bare concepts, without render purpose? I guess so. Does a core texture have a sense? I don’t think so.
A texture is a render object only. Just like shaders. We don’t have shaders in Core
.
The first thing is to merge Texture
with Render.Texture
. But then, the GL
objects and the Render
ones are pretty the same…
We have a lot of duplicated types, like
GL.Texture
vsGPUTexture
,GL.Program
vsGPUProgram
. We need to sort that out.