haekb / io_scene_lithtech

Based off of io_scene_abc by @cmbasnett
GNU General Public License v2.0
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Odd rotations on some animations #8

Open haekb opened 4 years ago

haekb commented 4 years ago

Occasionally blender will interpolate incorrectly between frames. This is noticeable on SQUEAKYTOY_PV.ABC's idle 1 and 2 animation. Where the toy's arm rotates counter clockwise, instead of clockwise.

haekb commented 4 years ago

This is indeed blender's interpolation. I export animations on actual keyframes, I don't bake the animation. So Lithtech games will display it correctly. I should still try and figure out why blender is being weird.