Closed hailiang194 closed 5 months ago
Every time I want to use uint32_t for SekaiEngine::Render::Color I have to cast it. Can you fix it.
uint32_t
SekaiEngine::Render::Color
Thanks for your question.
We gonna fix it soon.
Hello, we have try our best for it but we can only fix for Windows platform which built by MSVC. Sorry about that.
Every time I want to use
uint32_t
forSekaiEngine::Render::Color
I have to cast it. Can you fix it.