Closed yen-von closed 9 years ago
great?
On Fri, Feb 6, 2015 at 11:24 AM, yen-von notifications@github.com wrote:
As title
I think it should be real worldY = cameraY + (pctY * sensorHeight) - sensorHeight * 0.5; instead of real worldY = cameraY + (pctY * sensorWidth) - sensorHeight * 0.5; right?
— Reply to this email directly or view it on GitHub https://github.com/hairu/freelss/issues/5.
Fixed
As title
I think it should be
real worldY = cameraY + (pctY * sensorHeight) - sensorHeight * 0.5;
instead ofreal worldY = cameraY + (pctY * sensorWidth) - sensorHeight * 0.5;
right?