Open ramkrishnakuldeep opened 2 months ago
and there is one more file .atlas
, the content is as below
spine_selfEmoji-s1e0.png size: 368,521 format: RGBA8888 filter: Linear,Linear repeat: none 2_ features rotate: false xy: 232, 59 size: 134, 138 orig: 138, 143 offset: 4, 5 index: -1 2_effect_0 rotate: true xy: 232, 221 size: 41, 27 orig: 41, 27 offset: 0, 0 index: -1 2_effect_1 rotate: true xy: 187, 11 size: 46, 143 orig: 46, 143 offset: 0, 0 index: -1 2_effect_2 rotate: false xy: 2, 2 size: 183, 88 orig: 184, 90 offset: 1, 2 index: -1 2_effect_3 rotate: true xy: 263, 199 size: 320, 97 orig: 322, 97 offset: 2, 0 index: -1 blush_2 rotate: false xy: 2, 92 size: 228, 170 orig: 231, 175 offset: 0, 5 index: -1 face_0 rotate: true xy: 2, 264 size: 255, 259 orig: 255, 267 offset: 0, 8 index: -1
You can use a custom renderer to add new rendering elements https://vue3-pixi.vercel.app/guide/api-reference/renderer.html#using-a-custom-element
Is there a way to use spine data (animated images) in your project.