Closed hajimehoshi closed 2 weeks ago
v2.8.0-alpha.7
go version
go version go1.22.6 darwin/arm64
RunGameOptions.StrictContextRestoration
The application is shut down gracefully
The application crashes
backtrace: #00 pc 000000000004c300 /vendor/lib64/libGLESv2_enc.so (GL2Encoder::calcIndexRange(void const*, unsigned int, int, int*, int*)+648) (BuildId: c30caff2bc19628894a5d733c30f11c8) #01 pc 0000000000032464 /vendor/lib64/libGLESv2_enc.so (GL2Encoder::s_glDrawElements(void*, unsigned int, int, unsigned int, void const*)+764) (BuildId: c30caff2bc19628894a5d733c30f11c8) #02 pc 0000000000929bc8 /data/app/~~ahlPCRp7gcHeRgBXBbvssQ==/com.rpgsnack.snowman-qaZlRn0KhhXbpWjv7LsNdA==/base.apk
No response
If this works well, it might be better to cherry-pick the fix to 2.7.
Ebitengine Version
v2.8.0-alpha.7
Operating System
Go Version (
go version
)go version go1.22.6 darwin/arm64
What steps will reproduce the problem?
RunGameOptions.StrictContextRestoration
)What is the expected result?
The application is shut down gracefully
What happens instead?
The application crashes
Anything else you feel useful to add?
No response