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hakanero
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minecraft-clone
a minecraft clone using C# in Godot Game Engine. Uses noise to create infinite procedurally generated worlds. Implements multithreading to run faster. Allows editing of the terrain. Can be easily built upon to create an actual game.
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Can this work for Godot 4+ games with multiplayer and open world chunks?
#1
WithinAmnesia
opened
7 months ago
1