halkeye / react-book-reader

First attempt at a web version of the salty stories mobile apps
http://books.saltystories.ca
MIT License
7 stars 1 forks source link

An in-range update of howler is breaking the build 🚨 #35

Open greenkeeper[bot] opened 6 years ago

greenkeeper[bot] commented 6 years ago

Version 2.0.8 of howler was just published.

Branch Build failing 🚨
Dependency howler
Current Version 2.0.7
Type dependency

This version is covered by your current version range and after updating it in your project the build failed.

howler is a direct dependency of this project, and it is very likely causing it to break. If other packages depend on yours, this update is probably also breaking those in turn.

Status Details - ❌ **continuous-integration/jenkins/branch** This commit is being built [Details](https://jenkins.gavinmogan.com/job/Github%20Projects/job/halkeye_react-book-reader/job/greenkeeper%252Fhowler-2.0.8/1/display/redirect) - βœ… **Install** Stage built successfully [Details](https://jenkins.gavinmogan.com/job/Github%20Projects/job/halkeye_react-book-reader/job/greenkeeper%252Fhowler-2.0.8/1/display/redirect) - βœ… **Test** Stage built successfully [Details](https://jenkins.gavinmogan.com/job/Github%20Projects/job/halkeye_react-book-reader/job/greenkeeper%252Fhowler-2.0.8/1/display/redirect) - ❌ **Build** Failed to build stage [Details](https://jenkins.gavinmogan.com/job/Github%20Projects/job/halkeye_react-book-reader/job/greenkeeper%252Fhowler-2.0.8/1/display/redirect) - ❌ **Deploy** Failed to build stage [Details](https://jenkins.gavinmogan.com/job/Github%20Projects/job/halkeye_react-book-reader/job/greenkeeper%252Fhowler-2.0.8/1/display/redirect)

Release Notes v2.0.8
  • CHANGED Fades now use elapsed time to be more accurate when intervals are inconsistent (#885).
  • CHANGED Improve timing of short fades (#884).
  • FIXED Fixed another Chrome deprecation when setting playback rate.
  • FIXED Prevent onplay from firing when first setting stereo value (#843).
Commits

The new version differs by 9 commits.

  • 7a89f39 v2.0.8
  • b876c06 Update copyright
  • e6d41a6 Prevent onplay from firing when first setting stereo value
  • d52a34a Update fade to use elapsed time to fix inconsistencies
  • 28bacae Clean up the ES6 example
  • 8edb23b Merge pull request #889 from naishe/patch-1
  • cc9b3cf added an example for ES6 import and play
  • c0920a6 Improve timing of short fades
  • dc0a2cf Fix another deprecation in Chrome

See the full diff

FAQ and help There is a collection of [frequently asked questions](https://greenkeeper.io/faq.html). If those don’t help, you can always [ask the humans behind Greenkeeper](https://github.com/greenkeeperio/greenkeeper/issues/new).

Your Greenkeeper Bot :palm_tree:

greenkeeper[bot] commented 6 years ago

After pinning to 2.0.7 your tests are still failing. The reported issue might not affect your project. These imprecisions are caused by inconsistent test results.

greenkeeper[bot] commented 6 years ago

Version 2.0.9 just got published.

Your tests are still failing with this version. Compare the changes 🚨

Commits

The new version differs by 10 commits.

  • f7d7bc2 v2.0.9
  • bf83277 Refactor internal queue to avoid various edge cases
  • 422d3cd Allow readyState of 3+ on HTML5 Audio
  • 51508c8 HTML5 Audio: Only use duration timer on sprites; otherwise, use ended event
  • a440881 Add back missing promise argument
  • 89d7de8 Fix typo
  • 4c70500 Force load queue events to only emit internally
  • 09de619 Merge pull request #896 from eugene-lazarev/master
  • 24f7fcd Fix audio promise for Safari 11
  • 01744ac Remove duplicate semicolon

See the full diff

greenkeeper[bot] commented 6 years ago

Version 2.0.10 just got published.

Your tests are still failing with this version. Compare the changes 🚨

Release Notes v2.0.10
  • FIXED Fixed another Chrome deprecation warning when using panning methods (#923).
  • FIXED Playback rate wasn't working correctly in Internet Explorer when defined in the Howl constructor (#936).
  • FIXED Looped audio would only play twice in Internet Explorer (#921).
Commits

The new version differs by 8 commits.

  • e85f6bd v2.0.10
  • 0f8b3be Fix rate not working in IE
  • 924b554 The ended event is broken when looping in IE
  • ba69d0e Improve playlist styling on player example
  • 576a9c8 Update readme for src
  • 041b4b5 Fix another deprecation warning in Chrome
  • c43ffde Update the readme for instant games
  • fde76e6 Update readme for instant games

See the full diff

greenkeeper[bot] commented 6 years ago

Version 2.0.11 just got published.

Your tests are still failing with this version. Compare the changes 🚨

Release Notes v2.0.11

IGNORE - accidental release with no new commits.

Commits

The new version differs by 1 commits.

  • 6985d63 Use fallback for position in Safari

See the full diff

greenkeeper[bot] commented 6 years ago

Version 2.0.12 just got published.

Your tests are still failing with this version. Compare the changes 🚨

Release Notes v2.0.12
  • FIXED The previous Chrome deprecation fixes broke spatial positioning in Safari.
Commits

The new version differs by 1 commits.

See the full diff

greenkeeper[bot] commented 6 years ago

Version 2.0.13 just got published.

Your tests are passing again with this version. Explicitly upgrade to this version πŸš€

Release Notes v2.0.13
  • FIXED Prevent stop event from firing alongside end when using HTML5 Audio (#974).
  • FIXED Correctly reset a Sound after using spatial audio (#962).
  • FIXED Remove a Howl from cache when unloaded after failing to load (#978).
  • FIXED Race condition could lead to error when cleaning the buffer.
Commits

The new version differs by 5 commits.

  • 97a6353 v2.0.13
  • 68b7a83 Don't fire stop event on end when using HTML5
  • 6865e05 Fix reset issues with spatial audio
  • a0b4396 Remove Howl from cache when unloaded after failing to load
  • 9879c5d Fix error in clean buffer

See the full diff

greenkeeper[bot] commented 6 years ago

Version 2.0.14 just got published.

Your tests are passing again with this version. Explicitly upgrade to this version πŸš€

Release Notes v2.0.14
  • CHANGED Auto unlocking of audio now runs on Chrome to fix issue with HTML5 Audio needing user interaction.
  • CHANGED Added a new unlock event that is fired when the auto unlock happens.
  • CHANGED A playerror now gets fired when HTML5 Audio fails to play due to lack of user interaction.
  • FIXED Improved HTML5 Audio play lock checks to prevent race conditions (#995).
  • FIXED Intermittent error in Chrome when decoding audio data (#988).
  • FIXED Error when trying to loop spatial audio without a sprite (#985).
  • FIXED Instantly fire the end event when a sound is seeked past its duration (#963).
  • FIXED Another issue in Safari where spatial orientation was throwing an error.
Commits

The new version differs by 16 commits.

  • b8591f0 v2.0.14
  • 9a9f50f Instantly fire end event if sound is seeked past its duration
  • e0343aa Make sure sound stop time isn't undefined
  • 6527aec Fix another instance in Safari where orientationX/Y/Z isn't supported
  • 0d8d947 Merge pull request #995 from evolution-gaming/fix-promise-based-sounds-#992
  • 7c19a07 Minor cleanup
  • e862611 Merge pull request #988 from Megabyteceer/master
  • 310736b Update mobile auto enable to also unlock desktop Chrome
  • 1003eaa Add lock checks for rest of methods and fix usage of Promise polyfill
  • 093e6e7 tabs fix
  • cba160d #986 handling loaded event in latest chrome
  • 97a6353 v2.0.13
  • 68b7a83 Don't fire stop event on end when using HTML5
  • 6865e05 Fix reset issues with spatial audio
  • a0b4396 Remove Howl from cache when unloaded after failing to load

There are 16 commits in total.

See the full diff