Closed KaneGreen closed 1 year ago
I think they changed localization in the latest SDK for SU11. I saw something in the release notes about it. I haven't had a chance to look at it yet.
Well, that's bad. I still haven't figured out the file organization mechanism of the MSFS add-on. Maybe I should wait. After a while, maybe more open source add-on authors update to new version, and I can refer to their changes.
I just pushed an update to support the new way that localization is done for the SU11 SDK. There is a new tool in the SDK called MSFS Localization Manager (<MSFS SDK Path>\Tools\MSFS_Localization\MSFSLocalizationManager.exe
) for editing localization translations. I updated the "Localization" heading in the README.md file with more details.
I plan to contribute a localization. So I'm trying to build my own version for testing. I'm currently using SU 11, SDK 0.20.4, Node.js v18.12.1.
After I run
npm run package
, the project built successfully and was saved inproject/Packages/hallidave-tool-landing
. However, there are no locPak files (egen-US.locPak
) in this directory.Besides, after entering the game, this add-on loads successfully, but doesn't display the correct text no matter what the game language is set, just showing text starting with
LANDING.
.