Closed hammy275 closed 2 years ago
Going to close this, since I feel this is relatively complex for making effectively a "tech demo".
MVP is done and announced, I'm going to re-open this purely because it sounds cool
Actually, I'm going to close this, since I don't foresee a good way to have this work on two separate controllers (mainly for toggling the force on/off). And as for one controller, that's just possible outside of VR, so it's not a good fit for this mod.
Going to re-open, since this seems like way too fun of an idea to keep closed off.
IVRData
from the last tick. When the mob is let go, we calculate the distance between the current tick's position and the last tick's position, multiply it up by some random, large amount, multiply that into the controller's currently look angle, and add that as velocity to the mob, effectively "launching" it.LivingEntity
canOcclude()
, they do not move into it
Should be able to use an item that makes both hands able to individually "pick up" mobs and move them.
By individually in this case, I mean that each hand can control separate mobs.