Closed GoogleCodeExporter closed 8 years ago
AS3 uses 0-1 for alpha, not 0-100. If you try to tween alpha to 100, it'll
reach 1
(full opacity) very fast, hence you'll appear as it's going to fast. It'll also
be
wrong because using that value you'll be multiplying the alpha value of every
pixel
by 100, literally obliterating semi-transparency on the display object.
There's no defect. Just use 1 as alpha target instead when you need full
opacity on
your code instead, as AS3 mandates.
Original comment by zisfor...@gmail.com
on 31 Jan 2008 at 5:05
Original issue reported on code.google.com by
sidney.dekoning
on 31 Jan 2008 at 4:18Attachments: