handcircus / Unity-Resource-Checker

Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
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ResourceChecker handles a situation when GameObject contains MeshFilter, but doesn't contain MeshRenderer #23

Closed black-square closed 7 years ago

black-square commented 7 years ago

It was NullReferenceException thrown before

handcircus commented 7 years ago

Thanks for your contribution!

black-square commented 7 years ago

No problem!