hanna-greaves / Token-Says

Tokens speak dialog or play audio based on in game actions.
GNU General Public License v3.0
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Setting Up Responds to Damage/Healing #78

Closed Armandeus66 closed 1 year ago

Armandeus66 commented 2 years ago

How do I set up "responds to" damage/healing applied to the responding token by any other token?

I want a token to say something when it is damaged or healed, not specific to any token doing the damage/healing.

I thought it was "damage roll" but every token in the scene set for this responds to any damage roll even if they are not targeted.

napolitanod commented 2 years ago

That type of functionality crosses over into Target Reacts module territory. Please check out that module and see if it handles your situation. Target Reacts eacts handles the domain of an actor reacting to something done unto it.

Armandeus66 commented 2 years ago

Token Reacts page says:

This module requires the following modules Sequencer Token Magic Fx MIDI-QOL

The last one is only for D&D5E but I'm using PF2E. I installed and tried the module anyway, but none of the functions appeared.

I asked the author for PF2E support on Apr. 18, but haven't gotten a response.

napolitanod commented 1 year ago

I'm closing this as out of scope given how unique to a specific system. If an author wants to establish a pf2e sub module to support this Token Says has an API that can be called to generate the saying.