hannesdelbeke / unimenu

easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero, Nuke, Qt,...
https://github.com/hannesdelbeke/unimenu/wiki/features-overview
Apache License 2.0
83 stars 8 forks source link

add menu manager functionality, to avoid clutter caused by 3rd party menu entries #15

Closed hannesdelbeke closed 1 year ago

hannesdelbeke commented 1 year ago

sample case:

a large AAA project uses multiple 3rd party unity plugins/tools. each creates and handles their own menu entry.

the inhouse dev team is large, and has multiple departments. each creates their own menu entries for their own tools

when pulling the project, you have a messy menu with 100's of menu entries scatterred in various groups/submenus

suggested solution

it would make sense to have a regroup feature to bring order to the chaos. and hide certain tools not used by certain user groups. e.g. hide network profiling tools if a 3d artist launches the software.

hannesdelbeke commented 1 year ago

this would be cool to have but seems out of scope currently.