Closed hanyangl5 closed 2 years ago
research a stable denoising algorithm to reconstruct image of ray tracing, the expected performance of denosing pass is below 2ms.
Sry, 2ms seems too strict. The fastest method takes a 5ms cost.
Sry, 2ms seems too strict. The fastest method takes a 5ms cost.
if we targeting 60 fps, we only have 16.6ms to render a frame, 5ms seems to slow. you can do this pass in low resolution or try to use c++.
Done
Done
this issue relies on https://github.com/v4vendeta/horizon/issues/12