hanyangl5 / horizon

precompute atmospheric scattering
MIT License
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Implement real time atmospheric scattering algorithms #5

Open hanyangl5 opened 2 years ago

hanyangl5 commented 2 years ago

some ref:

hanyangl5 commented 2 years ago

The-Forge is an open source cross-platform rendering framework, it provides a middleware Ephemeris which implemented dynamic 24 hour Skydome System, some features in it are useful.

Dynamic 24 hour time cycle (sunrises, sunsets, blue sky, sun and moon)
Atmospheric Scattering
Volumetric Clouds
Godrays
Procedural Night Sky and Star-field
Simulation of astronomically correct sun, stars and moon (coming soon)
2.5D Clouds for mobile (coming soon with Ephemeris 1)

https://github.com/ConfettiFX/The-Forge https://github.com/ConfettiFX/Custom-Middleware/tree/master/Ephemeris image

hanyangl5 commented 2 years ago

dynamic whether and dynamic hour (on earth and other planets)

an unified solution in space/ground/cloud

hanyangl5 commented 2 years ago

atmosphere rendering in unreal engine https://github.com/sebh/UnrealEngineSkyAtmosphere

hanyangl5 commented 2 years ago

done single rayleigh&mie scatttering image image

TODO:

hanyangl5 commented 2 years ago

done in https://github.com/v4vendeta/horizon/commit/2b10588cfdaeaef89656e49e631157c593a8c4f7

hanyangl5 commented 2 years ago

TBD: