Closed hanyangl5 closed 1 year ago
Push constants are useful for specifying per draw data such as a draw id and are very fast to access from the shader UPDATE_FREQ_PER_DRAW descriptorset should be removed
vulkan: push_constant directx12: cbuffer
done
Push constants are useful for specifying per draw data such as a draw id and are very fast to access from the shader UPDATE_FREQ_PER_DRAW descriptorset should be removed
vulkan: push_constant directx12: cbuffer