hanyangl5 / horizon

precompute atmospheric scattering
MIT License
7 stars 1 forks source link

push constant #65

Closed hanyangl5 closed 1 year ago

hanyangl5 commented 1 year ago

Push constants are useful for specifying per draw data such as a draw id and are very fast to access from the shader UPDATE_FREQ_PER_DRAW descriptorset should be removed

vulkan: push_constant directx12: cbuffer

hanyangl5 commented 1 year ago

done