hanyuone / Ways-to-NOT-make-money

A basic Python (2.x/3.x) incremental game.
8 stars 3 forks source link

Zones. #73

Open hanyuone opened 8 years ago

hanyuone commented 8 years ago

So basically, here's an idea I've had for a long time:

ZONES.

Zones basically work like this:

So that's basically it. My idea.

What do you guys think?

ghost commented 8 years ago

Sure... however, we would have to switch to Pyglet for complex animation.

ghost commented 8 years ago

This will happen in "zone-edits" branch (This could be 1.0)

ghost commented 8 years ago

"Witch" and "Dragon" are kind of weird...

hanyuone commented 8 years ago

Wait wait wait... witch? Dragon?

ghost commented 8 years ago

Look at all files, please.

ghost commented 8 years ago

HHEELLLLOO???

ghost commented 8 years ago

Animation: animation.zip

Unzip animation.zip

hanyuone commented 8 years ago

This looks good... but what's it for?

ghost commented 8 years ago

Try changing some lines and adding more files for the monster animations.

hanyuone commented 8 years ago

Ah. Gotcha.

ghost commented 8 years ago

Working?

ghost commented 8 years ago

@DerpfacePython _NEVER MIND ABOUT PYGAME_ It is a pile of **\ which only works for python 2.7 and 3.2 - isn't compatible for 3.3, 3.4, 3.5, and 3.6. We should consider writing a package python2 and python3 compatible....

hanyuone commented 8 years ago

Wait what? What happened?

ghost commented 8 years ago

What happened to you?

hanyuone commented 8 years ago

Got sick, and stuff. So, no Pygame then? What happened with Pygame?

ghost commented 8 years ago

We may want to use some _BOTH_ Py2 and Py3 compatible modules. Currently, Tk is good-but no animation. Pygame only works from Python 0.1 ~ 3.2.

pip install animation pip install pyautogui (For mouse/keyboard interface, will not work alone) pip install pyganim

I was lazy to search for more....

ghost commented 8 years ago

BAH. Pyganim is built to work with PyGame.

ghost commented 8 years ago

Pyganim requires that Python and Pygame are installed.

hanyuone commented 8 years ago

Pyganim? What's that?

Also, WHY is the exe thing in the main folder? Isn't there a separate branch for that?

bortkiewicz commented 8 years ago

So what are we going to do for the zones thing? My idea for zones came from Cookie Clicker (you could choose when to go to the next zone and all of your money is converted into selected PERMANENT upgrades throughout the game, the effects of the permanent upgrades are added in the next level but you start off with zero money, zero buildings and zero upgrades unless a bought permanent upgrade gives you a free 10 auto-clickers (or other buildings).

hanyuone commented 8 years ago

No no no no, that's prestiging, @testitem. I'm thinking of something completely different from that. Check out "Doomsday Clicker" from the App Store if you have time, the individual "cities" are what I mean for zones (and besides, it's a pretty good game, albeit kind of a rip-off from AdVenture Capitalist - you should also check that game out if you have time).

bortkiewicz commented 8 years ago

Oh... so what are we going to do for the zones thing?

hanyuone commented 8 years ago

Argh, we've delayed this for way too long. I've got an idea on how to do it.

bortkiewicz commented 8 years ago

Files:

bortkiewicz commented 8 years ago

Wow this is the oldest issue open.

So I created a bunch of CSV data files that computers can read and are also displayed in human-readable format.

hanyuone commented 8 years ago

OK, so... I like almost all of the stuff that you suggested. Some queries, though:

bortkiewicz commented 8 years ago

What's AC? Just curious.

Shortened name Actual name
AC Auto Clicker
MP Money Printer
CC Counterfeit Company
SC Sharemarket Crash

Wait, so we're going to have potions which have bad consequences? We should just make those monster effects (e.g. poisonous sword = 10% chance of poison, etc.)

Of course we are. We could let the player change bad potions into throwable potions (at the cost of $ ) to inflict damage on mobs.

How long do you think it takes to finish this?

I don't mean to depress you, but this may take over two years and an half if we work at the speed we are working now.

hanyuone commented 8 years ago

Hahahaha. We can get this done if we try in like a month at most.

bortkiewicz commented 8 years ago

Yeah. I think so.