Open airjaehoon opened 2 years ago
The hatch entity holds a reference to a list of HatchBoundaryPaths, they encapsulate the description of the closed loops that made the hatch boundaries. Every boundary path it is made of one or multiple HatchBoundaryPath.Edge. If the hatch is associative the boundaries will also hold the list of entities associated with it.
Thank you. The problem has been solved with your help.
How do I get the shape or size of hatching?