Closed Cy4n1d3 closed 1 year ago
Alright, I'mma just trust you on this :-P I'll look into the 0% thing later. We generally don't do much to keep correct state after key completion, that's another todo I guess...
I didn't notice this until I actually fought a boss (which gives 0 count). :D Thanks!
If :percentafterpull: ist not calculated due to pull not having count, we replace it with the current force percentage as a default value. This is a small fixup for #53 which I noticed while running some keys :)
I also noticed some oddities after key completion (percentage being displayed as 0%), but that is most probably due to forces being completed and pulls not being updated after (?).