The goal is to fix multi-camera setups in editor or in runtime. Currently the buffer setup uses the screen parameters to determine buffer sizes. The screen parameters can be different though for e.g. the editor, scene and preview window. And the screen parameters might not actually represent the correct size for the currently rendering camera. Eventually should resolve #33.
The goal is to fix multi-camera setups in editor or in runtime. Currently the buffer setup uses the screen parameters to determine buffer sizes. The screen parameters can be different though for e.g. the editor, scene and preview window. And the screen parameters might not actually represent the correct size for the currently rendering camera. Eventually should resolve #33.