happy-turtle / oit-unity

Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Apache License 2.0
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It's not working on Mac platform #42

Open OtakuAndFitness opened 1 month ago

OtakuAndFitness commented 1 month ago

The editor seems freeze and it can't play when I add the oit render feature, and there are small black blocks in the editor windows as shown below.

af642a0b-c49b-4eca-95a3-c698fb187135

happy-turtle commented 3 weeks ago

What pipeline are you using? Does this happen with all pipelines or only a specific one? This looks like a custom scene, have you tried any of the provided samples? Which Unity version are you using?

I don't have a Mac and I am not able to test on these devices. So without any help I am not really able to debug or test for this platform.

OtakuAndFitness commented 3 weeks ago

I'm using urp pipeline and I have a try on Windows platform, the urp pipeline is ok