finally I got the base working and data generating is running, but I have a problem, when I try to change the big blind/ small blind in the arguments.lua I get an Error:
matthias@maG-Linux:~/deepholdem/Source$ th DataGeneration/main_data_generation.lua 4 Generating data ... /home/matthias/torch/install/bin/lua: ./Game/bet_sizing.lua:32: assertion failed! stack traceback: [C]: in function 'assert' ./Game/bet_sizing.lua:32: in function 'get_possible_bets' ./Tree/tree_builder.lua:168: in function <./Tree/tree_builder.lua:87> (...tail calls...) ./Tree/tree_builder.lua:216: in function '_build_tree_dfs' ./Tree/tree_builder.lua:224: in function '_build_tree_dfs' ./Tree/tree_builder.lua:224: in function '_build_tree_dfs' ./Tree/tree_builder.lua:277: in function 'build_tree' ./Lookahead/resolving.lua:28: in function '_create_lookahead_tree' ./Lookahead/resolving.lua:44: in function 'resolve_first_node' ./DataGeneration/data_generation.lua:151: in function 'generate_data_file' ./DataGeneration/data_generation.lua:24: in function 'generate_data' DataGeneration/main_data_generation.lua:14: in main chunk [C]: in function 'dofile' ...hias/torch/install/lib/luarocks/rocks/trepl/scm-1/bin/th:150: in main chunk [C]: in ?
I tried to change it to this:
params.ante = 10
params.sb = 10
params.bb = 20
params.stack = 500
Btw is there a way to change big blind / small blind dynamicly? Cause Big Blind is getting raised over time in most games.
Hey,
finally I got the base working and data generating is running, but I have a problem, when I try to change the big blind/ small blind in the arguments.lua I get an Error:
matthias@maG-Linux:~/deepholdem/Source$ th DataGeneration/main_data_generation.lua 4 Generating data ... /home/matthias/torch/install/bin/lua: ./Game/bet_sizing.lua:32: assertion failed! stack traceback: [C]: in function 'assert' ./Game/bet_sizing.lua:32: in function 'get_possible_bets' ./Tree/tree_builder.lua:168: in function <./Tree/tree_builder.lua:87> (...tail calls...) ./Tree/tree_builder.lua:216: in function '_build_tree_dfs' ./Tree/tree_builder.lua:224: in function '_build_tree_dfs' ./Tree/tree_builder.lua:224: in function '_build_tree_dfs' ./Tree/tree_builder.lua:277: in function 'build_tree' ./Lookahead/resolving.lua:28: in function '_create_lookahead_tree' ./Lookahead/resolving.lua:44: in function 'resolve_first_node' ./DataGeneration/data_generation.lua:151: in function 'generate_data_file' ./DataGeneration/data_generation.lua:24: in function 'generate_data' DataGeneration/main_data_generation.lua:14: in main chunk [C]: in function 'dofile' ...hias/torch/install/lib/luarocks/rocks/trepl/scm-1/bin/th:150: in main chunk [C]: in ?
I tried to change it to this: params.ante = 10 params.sb = 10 params.bb = 20 params.stack = 500
Btw is there a way to change big blind / small blind dynamicly? Cause Big Blind is getting raised over time in most games.