Issue
Spawned interactables float a little bit over the ground. (Issue #140)
Solution
The call isc.DoSpawn(position, rotation, spawnRequest) does not use the request for placing the object to the nearest node. Instead, we need to rely on the player's foot position directly.
Issue Spawned interactables float a little bit over the ground. (Issue #140)
Solution The call
isc.DoSpawn(position, rotation, spawnRequest)
does not use the request for placing the object to the nearest node. Instead, we need to rely on the player's foot position directly.