If a player joins with the drop-in multiplayer mod, or somehow the server modifies the god value of any character manually, calling god toggles the individual value for everyone. It's better to store the god state internally, like buddha does, and use that for everyone.
Now the command works similar to both buddha and no_enemies, which persist between runs. And like the latter, there is no reason to have the value toggleable only within a run.
If a player joins with the drop-in multiplayer mod, or somehow the server modifies the god value of any character manually, calling
god
toggles the individual value for everyone. It's better to store the god state internally, likebuddha
does, and use that for everyone.Now the command works similar to both
buddha
andno_enemies
, which persist between runs. And like the latter, there is no reason to have the value toggleable only within a run.