This is a mashup between BlocklyVN32X and 8Bit-Unity. It allows you to make Visual Novels for classic 8bit computers and consoles, using a visual scripting language.
Whenever the routine renders a page of text or displays the menu, it always loads the image again, from disk, even if it has already been loaded; that could be optimized by saving to RAM a copy of the region that will be replaced before drawing the text or the menu.
Whenever the routine renders a page of text or displays the menu, it always loads the image again, from disk, even if it has already been loaded; that could be optimized by saving to RAM a copy of the region that will be replaced before drawing the text or the menu.