What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
I was having some problems with the scheme of collision detection shown below.
The collision detection between two meshes does n't get detected even when the
two triangular meshes are actually colliding. Do you know what I am doing
wrong? I am getting 90 % of the time correct but sometime bullet doesn't detect
collision between two triangular meshes
Both meshes I am using btGImpactMeshShape to construct it.
What version of the product are you using? On what operating system?
2.80
Please provide any additional information below.
Original issue reported on code.google.com by amrish...@gmail.com on 1 Mar 2013 at 8:54
Original issue reported on code.google.com by
amrish...@gmail.com
on 1 Mar 2013 at 8:54Attachments: