harshavb / piously-old-ver

Welcome to Piously! This is a hexagonal 1v1 board game.
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Properly implement scaling in LocalGame #47

Closed ben9583 closed 3 years ago

ben9583 commented 3 years ago

Scaling isn't correctly implemented in LocalGame, so the UI looks weird from resolutions other than the typical 16:9. We need to introduce the scaling used in MainMenuContainer into LocalGameScreen to be compatible with more devices.

ben9583 commented 3 years ago

One of the principal reasons for this seems to be that font size doesn't scale, leading to text being cut off by the edges of the container it's in.

ben9583 commented 3 years ago

Solved with 965ce3a