haskell-opengl / OpenGL

Haskell bindings to OpenGL
http://www.haskell.org/haskellwiki/OpenGL
BSD 3-Clause "New" or "Revised" License
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OpenGL 3.2 support #20

Open bgamari opened 13 years ago

bgamari commented 13 years ago

OpenGL 3.2 brings about several nice features, including the merging of geometry shaders into the official specification. It would be nice if the bindings supported this.

dagit commented 13 years ago

Thank you for pointing this out. If you need this feature before it gets fixed in the binding it should be exposed in the OpenGLRaw package. If you can't find what you need there (or it doesn't work) please open a bug report against that package too.