haskell-opengl / OpenGL

Haskell bindings to OpenGL
http://www.haskell.org/haskellwiki/OpenGL
BSD 3-Clause "New" or "Revised" License
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Fixed ObjectName instance for VertexArrayObject. #38

Closed acowley closed 11 years ago

acowley commented 11 years ago

The previous implementation failed to actually delete VAOs with deleteObjectNames, thereby creating a memory leak.