haskell-opengl / OpenGL

Haskell bindings to OpenGL
http://www.haskell.org/haskellwiki/OpenGL
BSD 3-Clause "New" or "Revised" License
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GL3.0 new internal texture/renderbuffer formats #6

Open Laar opened 13 years ago

Laar commented 13 years ago

The new formats according to appendix N.1 'New Features' from the OpenGL 3.0 spec are: Floating point color and depth Non normalized integer color Packed depth/stencil Single and double channel

And one new compressed format: RGTC

Laar commented 13 years ago

I've added them in 39986d5, though I'm no totally sure that PixelFormat is up to date.