Closed shoooe closed 9 years ago
All OpenGL API entries are resolved dynamically at runtime, so you can install any version of the OpenGL packages, you just can't use more recent features in your program/library. So just try the latest and greatest 2.12.0.0 version, it should install cleanly. If not, that's a bug and I need more details, like e.g. the exact commandlines used, the output of cabal exec ghc-pkg list
, etc. It would be great to hear about success/failure with 2.12.0.0.
It could very well be the case that older package versions don't work anymore, there have been tons of changes in the ecosystem, e.g. Mac OS X switching from GCC to clang, GHC changes, tons of changes to dependent packages, etc. I simply don't have the development cycles to fix these things retroactively, and as explained above, there shouldn't be a need to do this.
I tried with the latest and it worked just fine. Thanks.
I'm on Mac OS 10.10.2 and my OpenGL support is up to 3.3, theoretically. I therefore tried to install the OpenGL package 2.8.x, but it failed with:
Therefore I tried with 2.7, which failed with:
Same error goes for 2.5. So I tried with 2.4, and what I got was:
And the same goes for 2.3, and 2.2 gave me:
Is there a way to install this package so that it's possible to use it in a 3.3 context?