When compiling OpenGLRaw, GHC 7.10 will bloat when it reaches [199 of 520] Graphics.Rendering.OpenGL.Raw.Functions, running out of memory on my 4GB system. Before 199 it uses a small amount of memory. I've tried it with -O0 and it compiles, though, only growing to 600M.
When compiling OpenGLRaw, GHC 7.10 will bloat when it reaches [199 of 520] Graphics.Rendering.OpenGL.Raw.Functions, running out of memory on my 4GB system. Before 199 it uses a small amount of memory. I've tried it with -O0 and it compiles, though, only growing to 600M.