Currently when the physics body updates the position, it uses the original velocity of the Ego vehicle. This is a problem, as the position of the Ego vehicle is updated every frame, and there are presently 8 frames per-second. Thus the velocity updates are far too high.
Currently when the physics body updates the position, it uses the original velocity of the Ego vehicle. This is a problem, as the position of the Ego vehicle is updated every frame, and there are presently 8 frames per-second. Thus the velocity updates are far too high.