There are some issues that occur during high speed collisions, such as when the hopper is launched high in the air by a super bounce and falls towards the ground.
The hopper shells aren't recognizing their collisions, and thus when the hopper comes down in its fall it just hits the ground, and the level restarts.
There are some issues that occur during high speed collisions, such as when the hopper is launched high in the air by a super bounce and falls towards the ground.
The hopper shells aren't recognizing their collisions, and thus when the hopper comes down in its fall it just hits the ground, and the level restarts.