file:///Users/philihp/work/hathora-et-labora/game/src/commands/start.ts:34
const shuffledColors = fastShuffle(playerOrderSeed, colors)
^
TypeError: fastShuffle is not a function
at start (file:///Users/philihp/work/hathora-et-labora/game/src/commands/start.ts:34:26)
at handler (file:///Users/philihp/work/hathora-et-labora/game/src/reducer.ts:101:7)
at n.run (file:///Users/philihp/work/hathora-et-labora/game/node_modules/ts-pattern/src/match.ts:162:12)
at n.e.otherwise (file:///Users/philihp/work/hathora-et-labora/game/node_modules/ts-pattern/src/match.ts:131:7)
at reducer (file:///Users/philihp/work/hathora-et-labora/game/src/reducer.ts:106:6)
at Impl.start (file:///Users/philihp/work/hathora-et-labora/server/impl.ts:88:22)
at ImplWrapper._getResult (file:///Users/philihp/work/hathora-et-labora/server/.hathora/wrapper.ts:50:21)
at processTicksAndRejections (node:internal/process/task_queues:96:5)
at async ImplWrapper.getResult (file:///Users/philihp/work/hathora-et-labora/server/.hathora/wrapper.ts:29:17)
at async Store.onMessage (file:///Users/philihp/work/hathora-et-labora/server/.hathora/store.ts:106:22)
Specifically for this case, I could dependency-inject a chance.js from impl, but the problem will still exist for other dependencies.
Could you advise what the correct way to include dependencies in a game is? Should game logic be kept as external dependencies?
Hathora is not loading installing dependencies from packages within the monorepo
Demo repo: https://github.com/philihp/hathora-et-labora/tree/69b1a8dfe3828544a1580d35ff0eef46c679057f
The package has a dependency declared at https://github.com/philihp/hathora-et-labora/blob/69b1a8dfe3828544a1580d35ff0eef46c679057f/game/package.json and loaded at https://github.com/philihp/hathora-et-labora/blob/69b1a8dfe3828544a1580d35ff0eef46c679057f/game/src/commands/start.ts
Specifically for this case, I could dependency-inject a chance.js from impl, but the problem will still exist for other dependencies.
Could you advise what the correct way to include dependencies in a game is? Should game logic be kept as external dependencies?