i might one day update the game to version 1.22 but i don't have any plans right now as i'm focusing on my own personal shiz.
if you're having performance issues, use an overclocking plugin, i believe that's literally in the readme too if you have even read it
i have no idea what's wrong here. it works completely fine for me. maybe some plugin is fucking things up?
you can learn c/c++ first and build some simple apps with sdl2, or, if you're not willing to do that, gamemaker is a viable option too. unity ain't a bad choice either ig
dead cells is literally impossible cuz it would prolly go out of memory the instant the vita tries to boot it up
Pony Island PsVita [Port]
To create modified files, I used "Pony Island v1.22", but the result is v1.20 ! (Missing: Russian Language)
The game works with insufficient performance! But what I see and appreciate is that the game is not maximum PsVita performance
Interaction with "game details" does not work everywhere! (Example: In "code execution", moving "arrows/cycles" with the cross button does not work)
CAN YOU IMPROVE/FIX YOUR MOD?
[Addition]
MY QUESTIONS:
How do you port a game to PsVita ? (Maybe you will make an Instruction for everyone who wants to develop the "world" of PsVita)
Do you have other PsVita porting plans in the future? (I want a PsVita port of Dead Cells)
[My recommendations]