Closed griffinht closed 5 months ago
There is currently no implementation of onTabComplete.
When starting to type /si players should see tab completions for possible arguments such as reload, update, or world names. Material names and ids could also use the tab completer.
There is currently no implementation of onTabComplete.
When starting to type /si players should see tab completions for possible arguments such as reload, update, or world names. Material names and ids could also use the tab completer.