havok13888 / Master-Game

Game project for programming class students
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Discussion for features #31

Open havok13888 opened 6 years ago

havok13888 commented 6 years ago

So we can load maps without array restrictions now. We should focus on building the gameplay going forward.

I believe the first thing we need is the ability to actually start and finish the objective on a single map. After which we need enemies, hazards and other gameplay elements to make this fun.

1) Add a treasure entity. This would inherit from BaseEntity. 2) Player will earn gold or points by collecting the treasure entity. 3) Ok now we have the treasure now the game will end. This task will either end the game or transition the player to the next level. 4) Now add this treasure to all the levels we have 5) Now we have a full game loop. We should start adding the fun gameplay things in. 6) Add world hazards - More discussion needed 7) Add enemies - More discussion needed

havok13888 commented 6 years ago

So I think before we do a lot of this stuff we should figure out a theme for our game. Sci-Fi, Medieval, Cyberpunk etc. So that way we can make entities that make sense. My vote is on Sci-Fi.. We can discuss this more next meeting

wilsont3 commented 5 years ago

After talking as a group (minus Josh), we decided to have the theme be medieval with our own world similar to the world of Camelot

jamiahuswalton commented 5 years ago

image0

Just attaching this so can refer to this in the future.

mmonfils commented 5 years ago

Much of our work will tend to be on the Game Manager class