hawkfalcon / Timberborn-Mods

My mods for Timberborn
MIT License
12 stars 7 forks source link

Creative mod not working #11

Closed FatalMeteor closed 1 year ago

FatalMeteor commented 2 years ago

Hello Hawkfalcon thanks for all your hardwork I am not sure if it is only me but creative mode is not working, map editor does works perfect, but even when I turn on the creative mode the buildings dont build instantly and still says that there arent enought science point.

hawkfalcon commented 2 years ago

What does the config say?

FatalMeteor commented 2 years ago

Hello thank you for your response, not sure where that is sorry. I am new to timberborn modding.

On Sat, Sep 24, 2022, 7:38 PM hawkfalcon @.***> wrote:

What does the config say?

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Ptasismok commented 2 years ago

Simple thing. Make sure you have File Viewer Plus installed and this mod is installed with Thunderstore Mod Manager. In TMM, go to Config Editor, find BepInEx/plugins/hawkfalcon-CreativeMode/configs/CreativeModeConfig.json, click Open File and change "DisableScienceCost" from false to true. Easy as that!

gregspruce commented 2 years ago

I'm experience the same issue. I've uninstalled and reinstalled the mod, checking the configs, no luck.