A new major update for timberborn has been released, if you up for it, while I cant speak for everyone, I would like to use creative mode with the latest version.
I would like to try updating this myself, but its seems like a mountain to climb, not a lot of comments in the code that would lead a fledgling, mostly powershell scripter to success, not sure where to start, but I'm gonna putz around and give it shot, albeit a long shot.
Thanks for the work you have already put into this, much appreciated.
Error upon loading seems to be related to changes within Timberborn itself:
[Error :CreativeMode] Entrypoint failed: Could not load type Timberborn.BlockObjectTools.AnyBlockObjectDeletionTool, Timberborn.BlockObjectTools, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null)
I believe, in part, that it might be related to Timberborn dropping support for the .json format in exchange for the .timber format, but with all due respect, that is just a guess from a less then traveled coder.
A new major update for timberborn has been released, if you up for it, while I cant speak for everyone, I would like to use creative mode with the latest version.
I would like to try updating this myself, but its seems like a mountain to climb, not a lot of comments in the code that would lead a fledgling, mostly powershell scripter to success, not sure where to start, but I'm gonna putz around and give it shot, albeit a long shot.
Thanks for the work you have already put into this, much appreciated.
Error upon loading seems to be related to changes within Timberborn itself:
[Error :CreativeMode] Entrypoint failed: Could not load type Timberborn.BlockObjectTools.AnyBlockObjectDeletionTool, Timberborn.BlockObjectTools, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null)
I believe, in part, that it might be related to Timberborn dropping support for the .json format in exchange for the .timber format, but with all due respect, that is just a guess from a less then traveled coder.