Closed jdaltonchilders closed 7 years ago
Maybe we could have a multiplier on the rate of fire that increases as your enemy kill streak increases.
Maybe we could have a multiplier on the rate of fire that increases as your enemy kill streak increases.
I'm not sure this makes much sense since once you die the game ends, so every kill is part of the kill streak? Thus you always increase in speed?
I like them all, but some thoughts:
@hawkins I was thinking we could use hidden variables which update when the player purchases a damage power-up.
Sweet cursor! I'll look into implementing something similar shortly.
I was thinking we could use hidden variables which update when the player purchases a damage power-up.
Sounds fine by me
I've updated the coin distribution and damage power-up logic. Please see PR #52 and commit 04c47ed.
I let one of my co-workers play the game yesterday and they thought it was a lot of fun. He had three complaints though with the arena/combat.
What does everyone think about making adjusts for these suggestions?